Instruction Categories in CPU Architecture

Generated from prompt:

Create a professional, text-only PowerPoint presentation for a college-level computer architecture class titled 'Functional Categories of Instructions in Computer Architecture'. Include concise, well-structured text on each slide — no images, icons, or graphics. The slides should be: 1. Title Slide – 'Functional Categories of Instructions' with subtitle 'Computer Architecture – Chapter 3.1.2'. 2. Introduction – Explain why instruction categorization is important in understanding CPU design and functionality. 3. Data Transfer Instructions – Define and describe purpose; examples: MOVE, LOAD, STORE, XCHG, PUSH, POP. 4. Computational Instructions – Describe arithmetic and logical operations; examples: ADD, SUB, AND, OR, NOT; note ALU’s role and condition codes. 5. Control Transfer Instructions – Explain sequential flow alteration, conditional/unconditional branching; examples: JMP, BNZ, CALL, RET. 6. Input/Output Instructions – Explain I/O operations and difference between separate and memory-mapped I/O; examples: IN, OUT. 7. System Instructions – Discuss privileged operations for OS control; examples: cache control, interrupt masking, halting system. 8. Miscellaneous Instructions – Cover unique or idle operations like NOP; mention architecture-specific functions. 9. Summary – Emphasize hardware-software equivalence, minimal instruction requirements (NAND/NOR, data transfer, control), and design trade-offs.

Text-only PPT for college comp arch class covers functional instruction types (data transfer, compute, control, I/O, system, misc), their roles in CPU design, examples, and key concepts like ALU, bran

December 28, 20259 slides
Slide 1 of 9

Slide 1 - Functional Categories of Instructions

This title slide introduces the topic "Functional Categories of Instructions" from Chapter 3.1.2 of Computer Architecture. It serves as a section header outlining the classification of instructions by function.

Functional Categories of Instructions

Computer Architecture – Chapter 3.1.2

Source: Computer Architecture – Chapter 3.1.2

Slide 1 - Functional Categories of Instructions
Slide 2 of 9

Slide 2 - Introduction

Instruction categorization reveals software-hardware mapping and guides ISA design for efficiency and performance. It also enables processor pipeline and resource optimization, making it essential for understanding CPU design and functionality.

Introduction

  • Instruction categorization reveals software-hardware mapping
  • Guides ISA design for efficiency and performance
  • Enables processor pipeline and resource optimization
  • Essential for understanding CPU design and functionality

Source: Functional Categories of Instructions in Computer Architecture

Slide 2 - Introduction
Slide 3 of 9

Slide 3 - Data Transfer Instructions

The slide outlines key data transfer instructions in assembly language for moving data between registers, memory, and the stack. It covers MOVE for register-to-register or memory transfers, LOAD from memory to register, STORE from register to memory, XCHG for exchanging operands, and PUSH/POP for stack operations.

Data Transfer Instructions

  • Move data between registers, memory, and stack
  • MOVE: Register to register or memory
  • LOAD: Memory to register
  • STORE: Register to memory
  • XCHG: Exchange data between operands
  • PUSH/POP: Stack operations

Source: Functional Categories of Instructions in Computer Architecture

Speaker Notes
Purpose: Move data between registers, memory, and stack. Examples include MOVE, LOAD, STORE, XCHG, PUSH, POP.
Slide 3 - Data Transfer Instructions
Slide 4 of 9

Slide 4 - Computational Instructions

The slide "Computational Instructions" outlines how the ALU performs arithmetic operations like ADD and SUB, as well as logical operations such as AND, OR, and NOT. It also covers setting condition codes—including zero, carry, and overflow—for enabling branching decisions.

Computational Instructions

  • Perform arithmetic and logical operations via ALU
  • Set condition codes (zero, carry, overflow) for branching
  • Arithmetic examples: ADD, SUB
  • Logical examples: AND, OR, NOT

Source: Perform arithmetic and logical ops via ALU; set condition codes.

Speaker Notes
ALU handles ADD, SUB, AND, OR, NOT; updates flags like zero, carry, overflow for conditional branching.
Slide 4 - Computational Instructions
Slide 5 of 9

Slide 5 - Control Transfer Instructions

Control Transfer Instructions alter the sequential flow of execution using branches and calls, including unconditional jumps like JMP and conditional branches like BNZ if non-zero. They also support subroutines via CALL and RET, enabling loops, decisions, and functions.

Control Transfer Instructions

  • Alter sequential flow with branches and calls
  • Unconditional: JMP
  • Conditional: BNZ (branch if non-zero)
  • Subroutine: CALL, RET
  • Supports loops, decisions, functions

Source: Alter sequential flow with branches and calls.

Speaker Notes
Supports loops, decisions, functions.
Slide 5 - Control Transfer Instructions
Slide 6 of 9

Slide 6 - Input/Output Instructions

This slide explains how I/O operations manage data transfer between devices and the CPU using two methods: separate I/O with dedicated IN and OUT ports, and memory-mapped I/O via memory addresses. Examples include IN commands moving data from devices to registers and OUT commands from registers to devices.

Input/Output Instructions

  • Handle I/O operations between devices and CPU.
  • Separate I/O: IN, OUT use dedicated ports.
  • Memory-mapped I/O: Access via memory addresses.
  • Examples: IN (device to register), OUT (register to device).

Source: Handle I/O operations.

Speaker Notes
Explain I/O operations and difference between separate and memory-mapped I/O; examples: IN, OUT.
Slide 6 - Input/Output Instructions
Slide 7 of 9

Slide 7 - System Instructions

System instructions involve privileged operations essential for OS control, which require supervisor (kernel) mode to execute. These operations include cache control (flush/invalidate), interrupt masking, and halting the system.

System Instructions

  • Privileged operations for OS control
  • Require supervisor (kernel) mode
  • Cache control: flush/invalidate
  • Interrupt masking
  • Halt system

Source: System Instructions: Privileged ops for OS control.

  • Cache control (flush/invalidate)
  • Interrupt masking
  • Halt system

Require supervisor mode

Slide 7 - System Instructions
Slide 8 of 9

Slide 8 - Miscellaneous Instructions

This slide on Miscellaneous Instructions covers unique or idle operations, including NOP for pipeline delays. It also addresses architecture-specific features like string operations and bit manipulation, along with handling special cases.

Miscellaneous Instructions

  • Unique or idle operations
  • NOP: No operation (pipeline delay)
  • Architecture-specific: string ops, bit manipulation
  • Handle special cases

Source: Unique or idle operations

Speaker Notes
Miscellaneous handles special cases like NOP for delays and architecture-specific ops like string or bit manipulation.
Slide 8 - Miscellaneous Instructions
Slide 9 of 9

Slide 9 - Summary

The slide summarizes hardware-software equivalence through instruction categories, highlighting a minimal set including NAND/NOR, data transfer, and control flow, while discussing design trade-offs between simplicity and performance. It emphasizes that mastering these categories is key to efficient CPU architecture, urging review of examples for the next class.

Summary

• Hardware-software equivalence via instruction categories

  • Minimal set: NAND/NOR, data transfer, control flow
  • Design trade-offs: simplicity vs. performance

Key to efficient CPU architecture!

Closing: Master the categories. Action: Review examples for next class.

Source: Functional Categories of Instructions in Computer Architecture

Speaker Notes
Recap key insights on instruction categories and their implications for CPU design.
Slide 9 - Summary

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